I Drank The Wine: Inheritance - Game Design Documentation¶
A comprehensive game design document repository for "I Drank The Wine: Inheritance"
📋 Table of Contents¶
🎮 About This Project¶
"I Drank The Wine: Inheritance" is a roguelike side-scrolling brawler that combines intense skill-based combat with a deeply philosophical narrative about identity, inheritance, karma, and the cycle of anger that burns away false selves to reveal who we truly are.
This repository contains all game design documentation, technical specifications, creative assets references, and project management materials.
Project Status¶
- Stage: Demo Complete → Pre-Production Planning
- Current Version: 0.1.0
- Last Updated: December 1, 2024
- Target Platforms: PC (Demo Ready), Mobile/Console (Planned)
- Engine: Unity + SteamWorks
📁 Documentation Structure¶
i-drank-the-wine-gdd/
├── docs/ # All documentation files
│ ├── 01_GDD/ # Game Design Document
│ ├── 02_Game_Mechanics/ # Gameplay systems
│ ├── 03_Characters_and_Actors/ # Character documentation
│ ├── 04_Story_and_World/ # Narrative and lore
│ ├── 05_Art_and_Graphics/ # Visual design
│ ├── 06_Audio_and_Music/ # Sound design
│ ├── 07_Technical_Documentation/ # Technical specs
│ ├── 08_Translation_and_Localization/ # Localization
│ ├── 09_UI_UX/ # Interface design
│ └── 10_Project_Management/ # Project tracking
├── assets/ # Reference materials
└── templates/ # Reusable templates
🔗 Quick Links¶
Essential Documents¶
By Category¶
- 📖 Game Design - Core GDD and design philosophy
- ⚙️ Mechanics - Gameplay systems and loops
- 👥 Characters - Player, NPCs, enemies
- 🌍 Story & World - Narrative and worldbuilding
- 🎨 Art - Visual design and style
- 🎵 Audio - Sound and music
- 💻 Technical - Code and architecture
- 🌐 Localization - Translation resources
- 🖥️ UI/UX - Interface and user experience
- 📊 Management - Planning and tracking
📖 How to Use¶
For Team Members¶
- Navigate to the relevant section using the links above
- Read the README.md in each folder for an overview
- Refer to specific documents for detailed information
- Update documents as the project evolves
For New Contributors¶
- Start with the Main GDD
- Review the Art Style Guide
- Check the Roadmap for current priorities
- Read the relevant section for your role
Document Conventions¶
- All documents are in Markdown format
- Use English for documentation
- Follow the templates in
/templatesfolder - Update the changelog when making significant changes
🤝 Contributing¶
Making Changes¶
- Create a new branch for your changes
- Update the relevant documentation
- Update the changelog if needed
- Commit with clear messages
- Push and create a pull request
Commit Message Format¶
[Section] Brief description
- Detailed change 1
- Detailed change 2
Example:
[GDD] Updated core mechanics section
- Added new combat system details
- Revised player progression mechanics
📌 Version Control¶
Current Version: 0.1.0¶
Version History: - See Version History - See Changelog
Versioning Scheme¶
- Major.Minor.Patch (e.g., 1.2.3)
- Major: Significant game redesign
- Minor: New features or major content
- Patch: Small updates and fixes
📞 Contact & Links¶
- Project Lead: Ozan Yokuva
- Repository: https://github.com/OzanYokuva/i-drank-the-wine-gdd
- Issues/Tasks: GitHub Issues
- Team Communication: [TBD]
📄 License¶
[Specify your license here - e.g., All Rights Reserved, MIT, Creative Commons, etc.]
Last updated: December 1, 2024 Maintained by: Ozan Yokuva, Kerem Yokuva